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Robin van Grinsven

technical artist

Student at NHTV. education of indiegame developer. I am graduated at Sint lucas. as a general artist.

work with programs: Blender, Unreal, Cryengine, Houdini, Python,Maya, C++. more Programs.

I did my first internships at Pro-planet, where I learned to model for a real-time bathroom preview software. My second internship was done at ASML. Here I had to manage a one man project for a realistic rendered video. that explained a complex system they developed. the full video was 20 min. made in half a year.

At NTHV with different groups we helped different company's out. manus glove(goal rehabiltation,tracks hand movement), arm(make a advanced mobile game). sony(playstation 4 game). philips(hue light interact with game(my personal task)), samsung(mobile vr game).

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